Datagloves are used to capture finger movement and also for producing Haptics effects through Vibration at finger tips. Cyberglove Systems make industry's most sophisticated Datagloves. Following products/models are available.
The CyberGlove® fully instrumented glove provides up to 22 high-accuracy joint-angle measurements. It uses proprietary resistive bend-sensing technology to accurately transform hand and finger motions into real-time digital joint-angle data.
The CyberGlove® system uses proprietary resistive bend-sensing technology to accurately transform hand and finger motions into realtime digital joint-angle data. Our VirtualHand® software converts the data into a graphical hand that mirrors the subtle movements of the physical hand.
The 22-sensor glove has three flexion sensors per finger, four abduction sensors, a palm-arch sensor, and sensors to measure flexion and abduction. Each sensor is extremely thin and flexible being virtually undetectable within the lightweight elastic material.
The CyberGlove system has been used in a wide variety of real-world applications, including virtual reality, animation, digital prototype evaluation, biomechanics, and for high-performance hand measurement and real-time motion capture.
Sensor Resolution: <1 degree
Sensor Repeatability: 3 degrees (average standard deviation between wearings)
Sensor Linearity: maximum 0.6% standard deviation nonlinearity over full joint range
Sensor Data Rate: 90 records/sec (typical)
Glove: One size fits most; 3 oz.
Interface Unit: 3.0 x 4.55 x 1.04 in (7.62 x 11.56 x 2.64 cm)
Cable: Standard 25 ft (7.62m)
Interface: RS-232 (115.2 kbaud)
The CyberTouch system is a tactile feedback option for CyberGlove Systems's wired CyberGlove instrumented glove. It features small vibrotactile stimulators on each finger and the palm of the CyberGlove system. Each stimulator can be individually programmed to vary the strength of touch sensation.
The array of stimulators can generate simple sensations such as pulses or sustained vibration, and they can be used in combination to produce complex tactile feedback patterns. Software developers can design their own actuation profiles. The CyberTouch tactile feedback option is essential to anyone serious about using their hands to interact with objects in a virtual world.
Cyber Glove III:
Next Generation Data Glove Technology
The MoCap Glove takes what the original CyberGlove products have established with 20 years of experience, producing improved and new features, capabilities and design that are perfectly suited for the motion capture environment.
Old Meets New, And Then Some
Cyberglove brings its years of experience, expertise and reliability through its unprecedented flex sensor technology. With significant improvements implemented to the new HyperSensor™ patented technology, motion hand capture data is clean, repeatable, and even more accurate. New Wi-Fi communication provides for improved connectivity and an increased operating range of more than 100 feet.
- Onboard Portable Data Storage: Allows for increased data storage, consistent data tracking, ability for multiple devices to capture simultaneously, faster plug-and-play for ease of data retrieval; various storage capacities gives more flexibility.
- Jam Synch: Synchronize the MoCap Gloves to the stage master time code clock analog with other motion capture systems, video and other peripheral devices (i.e. full-body and facial trackers, head cams, etc.).
- Power Save Mode: Extends battery life and recording time.
- 12-bit A-D Conversion: Compatibility with high resolution sensors without loss of precision. Future design capability for 16-bit A-D conversion.
- New Design: Compact housing delivers comfort and less intrusiveness. New arm band is perfectly suited for rigorous mobility during motion capture sessions with less hindrance to the actor.
- Sensor Mount Option: Mount camera marker on glove for tracking.
- Active Palm Arch Sensor: Produces additional hand data for even more realistic animations.
- Backwards Compatibility: Continued support for existing software applications.
- Enhanced Command Set: Enables precise control of data capture, independantly from each channel (Wi-Fi, SD Card and USB).
The CyberGrasp system is an innovative force feedback system for your fingers and hand. It lets you "reach into your computer" and grasp computer-generated or tele-manipulated objects.
The CyberGrasp device is a lightweight, force-reflecting exoskeleton that fits over a CyberGlove data glove (wired version) and adds resistive force feedback to each finger. With the CyberGrasp force feedback system, users are able to feel the size and shape of computer-generated 3D objects in a simulated virtual world.
Grasp forces are produced by a network of tendons routed to the fingertips via the exoskeleton. There are five actuators, one for each finger, which can be individually programmed to prevent the user's fingers from penetrating or crushing a virtual solid object. The high-bandwidth actuators are located in a small actuator module, which can be placed on the desktop. Additionally, since the CyberGrasp system does not provide grounded forces, the actuator module can also be worn in a GraspPack backpack for portable operation, dramatically increasing the effective workspace.
The device exerts grasp forces that are roughly perpendicular to the fingertips throughout the range of motion, and forces can be specified individually. The CyberGrasp system allows full range-of-motion of the hand and does not obstruct the wearer's movements. The device is fully adjustable and designed to fit a wide variety of hands.
Originally developed under STTR contract to the United States Navy for use in telerobotic applications, the CyberGrasp system allows an operator to control a remotely-located robotic "hand" and literally "feel" the object being manipulated.
The CyberForce system is an option designed to work with the CyberGrasp exoskeleton, the award-winning, lightweight, force-reflecting system that fits over a CyberGlove data glove and adds resistive force feedback to each finger. The CyberForce system is produced under license from SensAble Technologies, Inc.
Using the CyberForce system together with the CyberGrasp exoskeleton, you can literally "hang your hand" on a virtual steering wheel, sense weight and inertia while picking up a "heavy" virtual object, or feel the impenetrable resistance of a simulated wall. The CyberForce option allows you to intuitively explore and interact with simulated graphical objects via the most natural interface possible -the human hand.