Real-time Experiment control software

These are specialized, real-time psycho-physical stimulus presentation and experiment control software for studies in Lab, outdoor or MRI/MEG environments for fMRI studies.

EventIDE

• Real-time research software

• Multi-hardware synchronization

• The richest feature set

• Easy user-friendly interface

• Simple scripting paradigm

• Open extendable architecture

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The next generation tool for designing advanced behavioral experiments, neuroscientific studies and usability tests

Neuroscience

Flexibility in designing complex tasks, seamless integration of various signal acquisition hardware and sub-millisecond precision make EventIDE a powerful and reliable tool for advanced neuroscientific studies.


Behavioral research

Visual representation of the experimental design, drag-and-drop stimulus editing, and the simplest scripting model make EventIDE the most user-friendly tool, comprising common experimental methods, stimulus types, and research hardware.


Usability testing

EventIDE enables online analysis of user experience on live websites providing you with detailed behavioural and eye-tracking data, including heat maps, scan paths, and video screencasts.

EventIDE uses a special real-time core module that guarantees sub-millisecond timing accuracy in the 99.9% cases. Among other functions, that module can adjusts low-level Windows states, for instance, automatically shut-downing unnecessary background processes, while you run an experiment. In addition, EventIDE has an integrated profiler that would allow you to monitor all timing details visually in real-time and apply timing optimizations, when needed.

Eye tracking

Real-time analysis

  • Real-time saccades and fixations detection
  • Instant detection of saccade states: start, peak velocity and end
  • Online analysis with AOIs, heatmaps, scanpaths
  • Online data access
  • Eye tracking on live scrollable websites
  • Eye tracking over desktop and third-party applications
  • Object tracking in video
  • Export results to data files, images and video
  • Templates for standard eye tracking tasks

Performance

  • Sub-millisecond analysis time up to 2000 Hz sampling rate
  • Automatic adaptation to measurement noise
  • Lossless gaze tracking and sampling

Eye tracker calibration

  • Fully customizable calibration
  • Captivate calibration procedures for infant studies
  • Detailed accuracy report

Supported eye trackers

  • Tobii, EyeLink, SMI, EyeTribe, Arrington, Jazz-Novo,
  • ISCAN,Mirametrix, GazePoint, EyeTech, ViewPoint, Pupil Labs
  • Analogue eye trackers via DAQ cards

Neuroscience research

  • Real-time multi-channel signal acquisition
  • Online band-pass filtering
  • Online PSD analysis
  • Online signal plotting
  • Signal forecasting and pattern detection
  • Phase-locked stimulus presentation
  • Real-time neurofeedback control in experiments
  • Rich framework for mental games and applications
  • Support for popular bioamplifiers

Motion Capture

  • Support for Kinect
  • Support for Leap Motion
  • Real-time 3D tracking of head position vectors and angles
  • Face capture with 100 3D key-points
  • Body tracking up to 2 persons
  • Gesture recognition
  • Calibrated finger-to-screen tracking
  • Registration of participant responses with head movement patterns and hand gestures
  • Consistent sampling rates (up to 20Hz) with a low processor load

Stimuli

2D graphics

  • Popular image formats
  • SVG vector format
  • Rich vector graphics with XAML scripts
  • Built-in stimulus generators
  • Layered visual scene composition with opacity masks
  • Accelerated visual transforms: scale, rotation, transition and visual effects
  • Ultra-fast rendering engine
  • Fixed-time animation
  • GDI+ programmable drawing functions
  • Visual illusion toolkit

3D graphics

  • Import of popular 3D file formats
  • Rendering complex 3D scenes
  • Programmable scene changes and 3D animation
  • Accelerated 3D graphics engine
  • Code-based control of lightings, cameras and materials
  • In-built scene editor

Audio and Video

  • Popular audio formats: wav, mp3 and MIDI
  • Parallel playback of video clips in all formats
  • Selection of audio playback engines
  • Precise onset of audio playback (<3ms)
  • Real-time text-to-speech synthesis
  • Audit of audio timing and video frames

Applications

  • Live websites
  • Third-party applications

Interface

  • Modern Ribbon GUI
  • Visual scenario designer
  • WYSIWYG scene editor
  • Integrated material library
  • Flexible randomization designer
  • Resolution-independent layout
  • Multiple visual coordinate systems
  • Automatic pixel-vis.degree conversion
  • Customizable modular architecture
  • SDK for user extensions
  • Experiment templates and demos for popular paradigms

Coding

  • The world simplest scripting approach
  • No necessity to learn new functions
  • Plugable scripting languages
  • 100% Matlab interoperability
  • Event-driven code architecture
  • Flat control flow
  • Advanced code editor with syntax highlighting and code completion
  • High-speed code execution, alike C++
  • Code navigation and selective search
  • Runtime debugging tools

Compatible software frameworks

  • .Net 4.0 and above
  • Matlab
  • Psychophysics Toolbox
  • OpenVibe
  • FieldTrip
  • Math NET
  • Any third-party libraries via pluggable extensions

Phase-locked stimulus presentation

This extension for EventIDE software allows designing experiments, where stimulus presentation is locked to a selected phase of the online EEG signal. The phase prediction module continuously estimates a time interval to the next predicted occurrence of the selected phase in an online neural signal. The estimated time interval is then used by EventIDE to initiate a locked stimulus presentation.

Runtime

  • Sub-millisecond timing precision
  • Automatic audit of timing accuracy
  • Protected data collection
  • Data export to Excel, text files, and CVS files
  • Gamma correction
  • Implemented psychophysical methods (e.g. staircase procedure)
  • Customizable and interactive status screen on the second monitor
  • Real-time behaviour monitoring on secondary screen (e.g. gaze marker over stimulus)
  • Online statistics and plots

Hardware

  • Most popular eye tracker models
  • EEG/MEG hardware
  • Motion capture with Kinect and Leap Motion
  • Readout of MIDI devices (e.g. el. pianos) for taping and music experiments
  • Handwriting recognition and drawing with a touch screen, mouse or pen tablet
  • Bi-directional synchronization via LPT, COM, USB, network and DAQ cards
  • Support for MC, NI and Arduino DAQ cards
  • Support for a broad range of HID devices (joysticks, response boxes)
  • Parallel access to input devices (e.g. multiple keyboards and mice)
  • Support of all Cedrus devices, e.g. Lumina
  • Seamless integration of new hardware